Tarunk Engine
Web-Native Fighting Game Engine

Build 2D
Fighting Games in Your Browser.

The all-in-one web-native engine to create fighters, stages, and full game experiences — then play them instantly, right in your browser.

No downloadsNo setupJust play

Powered byNext.jsPixiJSTypeScriptWebAssemblySupabaseReact Flow
80K+Engine Lines
~2MBWASM Binary
WebGLRender Engine
Open StandardFormat

Everything You Need

Build Fighters, Not Config Files

From sprite sheets to state machines, every tool is designed for rapid iteration — no local setup required.

Visual Sprite Editor

Browse, arrange, and preview every frame of your fighter's animation set with pixel-precision controls.

State Machine Editor

Design complex AI behaviors, attack chains, and movement logic with a visual node-based graph editor — no config files.

Real-Time Play Test

Hit play and jump straight into a match with your character. Tweak balance, animation, and hitboxes on the fly.

Export & Share

Package your fighter as an optimized ZIP with multi-atlas textures, JSON config, and standalone runtime. Ready to share.

Platform

Explore the Engine

Every tool at your fingertips — from the core engine to the studio editor.

Support the Project

If you enjoy building with Tarunk Engine, consider supporting its development — every contribution helps keep the engine running and growing.

Built with ❤️ for the fighting game community

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